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	<title>cwknight.com &#187; Observation</title>
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		<title>I Literally Cannot Title This Anything Save &#8220;Some Japanese Game&#8221;</title>
		<link>http://www.cwknight.com/2010/12/21/i-literally-cannot-title-this-anything-save-some-japanese-game/</link>
		<comments>http://www.cwknight.com/2010/12/21/i-literally-cannot-title-this-anything-save-some-japanese-game/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 17:13:57 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Observation]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=379</guid>
		<description><![CDATA[I can&#8217;t quote publications, but I&#8217;ve heard that Seattle is 12 times more culturally influential, per capita, than New York or Los Angeles. This is exactly the sort of self-aggrandizing comment that Seattlites love, and you can almost feel the populace rolling this idea around in their heads like a lozenge in their mouths. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/18107480" width="400" height="300" frameborder="0" align="right"></iframe>I can&#8217;t quote publications, but I&#8217;ve heard that Seattle is 12 times more culturally influential, per capita, than New York or Los Angeles. This is exactly the sort of self-aggrandizing comment that Seattlites love, and you can almost feel the populace rolling this idea around in their heads like a lozenge in their mouths.</p>
<p>It&#8217;s really kind of egotistical and gross. <span id="more-379"></span></p>
<p>But there are some advantages to living in the cliquey yet trendsetting Pacific Northwest. First, it&#8217;s very easy to wear stylish clothes, since everyone will be copying you in a half year, and second, we&#8217;re used as a test-market for a lot of really cool stuff that we might not otherwise get to see. Ryan and I wandered into Gameworks Thursday evening, and we found an intriguing new arcade game that was pretty clearly being test marketed. Its large size, necessitated by its four networked game machines and a central instruction/spectating kiosk, forced it into an out of the way corner of the arcade, a fact which afforded us plenty of time to study its mysteries.</p>
<p> Unfortunately, one enigma we were unable to solve was its name, which was either written in Japanese or else in a font indistinguishable from same. In any case, we couldn&#8217;t read it, and apparently neither could the Gameworks staff, as a small, office printed sign proclaimed that one had to buy a starter pack in order to enjoy &#8220;&#8230;this exciting new game&#8230;&#8221;</p>
<p><div id="attachment_373" class="wp-caption alignleft" style="width: 310px"><a href="http://www.cwknight.com/wp-content/uploads/2010/12/20101221-091817.jpg"><img src="http://www.cwknight.com/wp-content/uploads/2010/12/20101221-091817-300x225.jpg" alt="" title="20101221-091817.jpg" width="300" height="225" class="size-medium wp-image-373" /></a><p class="wp-caption-text">This is a giant chart detailing all of the cards. Do you want to have to learn this bullshit?</p></div> I feel like I&#8217;m getting ahead of myself by mentioning the starter pack, so allow me to explain. The reason we were so drawn to this game was its obviously unique interface. Instead of a joystick and buttons, each cabinet had a broad, flat surface at table height situated in front of the screen. Small graphics of cards decorated the cabinet, and a quick glance at the game&#8217;s attract mode confirmed our suspicions. The table was electrically sensitive, and you played the game by moving cards about the surface. It was a combination card game and video game! Awesome!</p>
<p>But here&#8217;s the rub- card games take a lot of time to explain and figure out. Remember the first time you learned (or tried to learn&#8230;) Magic: The Gathering? Well, imagine trying to figure out Magic while the electrically pulsing bass waves of the arcade&#8217;s soundtrack beat against your skull. Once Ryan and I realized the time and money investment required, we immediately lost interest and wandered away in search of Ms. Pac Man. </p>
<p>And besides, do you really want to be the sort of person who not only plays a nerdy trading card game, but plays one that can <em>only</em> be played at fucking Gameworks?</p>
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		<title>Apropos To Our Phone/Tablet Discussion&#8230;</title>
		<link>http://www.cwknight.com/2010/12/16/apropos-to-our-phonetablet-discussion/</link>
		<comments>http://www.cwknight.com/2010/12/16/apropos-to-our-phonetablet-discussion/#comments</comments>
		<pubDate>Fri, 17 Dec 2010 00:33:08 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=364</guid>
		<description><![CDATA[This Link is Shamelessly Stolen from Eli Jones Windows Phone OS On a 12in Tablet from Lizard Pro on Vimeo. This afternoon, Eli linked to this video, showing the Windows Phone 7 interface running at 1280 x 800, AKA Tablet Computer resolution. After my post a couple of days ago, I figured you guys might [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.everythingwm.com/found-footage-windows-phone-7-running-tablet-sized/2010/12/15/">This Link is Shamelessly Stolen from Eli Jones</a><br />
<iframe src="http://player.vimeo.com/video/17822798" width="400" height="225" frameborder="0"></iframe>
<p><a href="http://vimeo.com/17822798">Windows Phone OS On a 12in Tablet</a> from <a href="http://vimeo.com/user5485064">Lizard Pro</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>This afternoon, Eli linked to this video, showing the Windows Phone 7 interface running at 1280 x 800, AKA Tablet Computer resolution.</p>
<p>After my post a couple of days ago, I figured you guys might be intrigued. I was!</p>
<p>Microsoft, you are crazy if you don&#8217;t use this interface on a Tablet device.</p>
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		<title>Phones, Tablets, and the Future</title>
		<link>http://www.cwknight.com/2010/12/12/phones-tablets-and-the-future/</link>
		<comments>http://www.cwknight.com/2010/12/12/phones-tablets-and-the-future/#comments</comments>
		<pubDate>Sun, 12 Dec 2010 20:00:05 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Observation]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=310</guid>
		<description><![CDATA[I&#8217;ve been thinking a lot about technology, recently. More specifically, my friend Eli Juicy Jones (Eli&#8217;s Blog) and I have been talking and thinking about the future of mobile devices. Not too long ago, I was tapping a Facebook message into my iphone when I realized that it had been three days since I had [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_312" class="wp-caption alignright" style="width: 310px"><a href="http://www.cwknight.com/wp-content/uploads/2010/12/20101212-113211.jpg"><img src="http://www.cwknight.com/wp-content/uploads/2010/12/20101212-113211-300x248.jpg" alt="" title="20101212-113211.jpg" width="300" height="248" class="size-medium wp-image-312" /></a><p class="wp-caption-text">Windows Phone 7 Alongside an iPhone</p></div>
<p>I&#8217;ve been thinking a lot about technology, recently.</p>
<p>More specifically, my friend Eli Juicy Jones (<a href="http://spacewater.us">Eli&#8217;s Blog</a>) and I have been talking and thinking about the future of mobile devices.</p>
<p>Not too long ago, I was tapping a Facebook message into my iphone when I realized that it had been three days since I had last used my desktop computer. I was surprised by how capable my little digital Swiss Army Knife had become, despite (or perhaps, because of?) having seen its feature set grow through software updates and third party apps.<br />
<span id="more-310"></span></p>
<p>(It was around this time that I hypothesized to Eli that Apple would introduce an App Store for desktop computing, and that this would be the first step in a convergence of Apple&#8217;s iOS and Mac OS X. The results of my long term prognostication obviously remain to be seen, but it is worth mentioning that the App Store now has a quiet, unassuming place on my MacBook&#8217;s Application Dock.)</p>
<p>It seems from their dominance that our interfaces for our smart phones are solved. Even Android- a platform somewhat infamous for it&#8217;s lackluster polish and unifying design vision- has been making incredible strides in usability. With the advent of large scale tablet devices (like Apple&#8217;s iPad and Samsung&#8217;s Galaxy Tab) one would think that we could simply port over the lessons we learned on phones and have excellent devices, ready to deliver us the trinkets of our Digital Lifestyle right out of the gate. Apple and Samsung both seem to have taken this idea to heart, as using either device has the distinct feeling of using a blown up iOS or Android phone.</p>
<p>Which, I suppose, is fine. Logic would dictate that one could then get at /least/ as much utility out of an iPad as out of an iPhone, and we&#8217;ve already shown that that&#8217;s good enough to make even desktops look clunky. But is an interface designed for small, data-dense screens really suitable for something larger? It&#8217;s obvious when one uses an app designed with the big screen in mind; it&#8217;s beautiful, simple, elegant, and intuitive. Shouldn&#8217;t it all be like that? Shouldn&#8217;t things be /better/ than on our phones?</p>
<p>Part of the issue is that we didn&#8217;t exactly build our interfaces to scale. Moving little square buttons around a grid is fine when you&#8217;re on a small screen with a few apps, but it becomes unmanageable as space increases. What if someone figured out how to make an interface that could clearly scale? What if someone just had to make an app once, and it would fit on everything from phone to tablet to TV? The hardware is here to make our electronic lives genuinely comfortable. Why hasn&#8217;t the software caught up?</p>
<p>Fortunately, there are people working on it. The new Windows Phone 7 interface is magical, and it is my hope that it is shamelessly ripped off by every other manufacturer. Its &#8220;Metro&#8221; GUI, which begins with the radical assumption that a program&#8217;s interface can exist outside the viewable bounds of the screen, does such a wonderful job exposing information to the user that it seems like clicking is barely required. Buttons expand to fill areas, using their newfound surface area to display information quickly and subtly. Often, opening an app isn&#8217;t even required, as everything you need to know just flips into place on it&#8217;s button, like a mini-airport arrival board. Inside apps, functionality is segmented in tabs whose size is irrelevant. The screen slides about like a viewfinder over a larger interface, an effect that makes it seem like WP7 is destined for tablets. In fact, the basic features of it&#8217;s design have already proven themselves on large format screens, in the form of the current Xbox 360 dashboard. It might be the future, and odds are you&#8217;ve already used it.</p>
<p>One day, tablet devices will be ready to be the dominant form or computing for most users. Unfortunately, we aren&#8217;t quite there yet, though we should have high hopes for the second generation of the technology.</p>
<p>Our awesome smart phones will keep us company in the meantime. <img src='http://www.cwknight.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Things I Am Fascinated With #1</title>
		<link>http://www.cwknight.com/2010/07/29/things-i-am-fascinated-with-1/</link>
		<comments>http://www.cwknight.com/2010/07/29/things-i-am-fascinated-with-1/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 16:00:01 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Observation]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=300</guid>
		<description><![CDATA[Hallway-Long History Exhibitions That Do Not Reside In Museums or Other Such Buildings of Record, Except Possibly Libraries, Depending On How Large and Museum-Like the Library Is. The other day, I found myself utterly captivated by a long pictorial exhibition of Seattle during the Klondike Gold Rush. As I wandered down the long hallway upon [...]]]></description>
			<content:encoded><![CDATA[<h2>Hallway-Long History Exhibitions That Do Not Reside In Museums or Other Such Buildings of Record, Except Possibly Libraries, Depending On How Large and Museum-Like the Library Is.</h2>
<div id="attachment_302" class="wp-caption alignright" style="width: 310px"><a href="http://www.cwknight.com/wp-content/uploads/2010/07/Miners-getting-supplies-in-Seattle.jpg"><img class="size-medium wp-image-302" title="Miners getting supplies in Seattle" src="http://www.cwknight.com/wp-content/uploads/2010/07/Miners-getting-supplies-in-Seattle-300x220.jpg" alt="" width="300" height="220" /></a><p class="wp-caption-text">Prospectors buying supplies in Seattle</p></div>
<p>The other day, I found myself utterly captivated by a long pictorial exhibition of Seattle during the <a href="http://en.wikipedia.org/wiki/Klondike_Gold_Rush" target="_blank">Klondike Gold Rush</a>. As I wandered down the long hallway upon whose walls these sepia toned memories hung, I realized the great incongruity of my experiences with these pieces and the experiences of the hurried businesspeople who walked the halls alongside me. As their shoes and rolling laptop cases CLICK-CLACKED down the subterranean tunnel between the Hilton and the conference center, I heard instead the sounds of the Seattle train yards of the 19th century. They were rushing to meetings; I was mentally running my fingers over the leather and wood seat of a merchant&#8217;s stagecoach. And while they chattered into their cell phones, it was all I could do to keep my teeth from chattering, so real was the icy chill of <a href="http://en.wikipedia.org/wiki/Chilkoot_Pass" target="_blank">Chilkoot Pass</a> to my imagination.<span id="more-300"></span></p>
<div id="attachment_301" class="wp-caption alignleft" style="width: 310px"><a href="http://www.cwknight.com/wp-content/uploads/2010/07/Miners_climb_Chilkoot.jpg"><img class="size-medium wp-image-301" title="Prospectors Climb Chilkoot" src="http://www.cwknight.com/wp-content/uploads/2010/07/Miners_climb_Chilkoot-300x235.jpg" alt="" width="300" height="235" /></a><p class="wp-caption-text">Chilkoot Pass</p></div>
<p>In the hour or so I spent poring over these images, no one else so much as slowed their pace to look. It made me wonder&#8211; had I ever seen anyone else read the information cards next to the Native American vases in the cases at the San Francisco Airport? Had I ever seen anyone else read the placards next to the collection of Art Deco radios in the lobby of that hotel I stayed at one time? Was I the only one who ever stopped in lobbies and hallways and accent alcoves to read and to examine and to learn the things that other people thought were important enough to put on display?</p>
<p>I could think of only one other person who I had ever seen attack the world&#8217;s free and public knowledge the way that I did: my father. I imagined that he had gathered these photographs, written the descriptions, and hung them on the wall in that perfect, flawless way that he does everything, right there underneath downtown Seattle, just for me to find.</p>
<p>And in a way, he did. If he hadn&#8217;t shown me how to be interested in everything, how to learn, how to explore, I never would have stopped, never even noticed that the CLICK-CLACK of my shoes was reverberating off of any history at all.</p>
<p>Thanks, Dad.</p>
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		<title>Scott Pilgrim vs The World</title>
		<link>http://www.cwknight.com/2010/07/28/scott-pilgrim-vs-the-world/</link>
		<comments>http://www.cwknight.com/2010/07/28/scott-pilgrim-vs-the-world/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 20:26:43 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Observation]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=289</guid>
		<description><![CDATA[Two days ago, I had the good fortune to see an advance screening of Scott Pilgrim Vs The World. When I left the theater, I had the distinct impression that I had learned a lot, about movies, about games, and about culture, and it’s taken me a couple of days of near constant thought to [...]]]></description>
			<content:encoded><![CDATA[<div><a href="http://www.cwknight.com/wp-content/uploads/2010/07/scott_pilgrim_vs_the_world_teaser_poster_1-550x814.jpg"><img class="alignright size-medium wp-image-290" title="Scott Pilgrim poster" src="http://www.cwknight.com/wp-content/uploads/2010/07/scott_pilgrim_vs_the_world_teaser_poster_1-550x814-202x300.jpg" alt="" width="202" height="300" /></a>Two days ago, I had the good fortune to see an advance screening of <em><a href="http://www.imdb.com/title/tt0446029/" target="_blank">Scott Pilgrim Vs The World</a></em>. When I left the theater, I had the distinct impression that I had learned a lot, about movies, about games, and about culture, and it’s taken me a couple of days of near constant thought to suss out my feelings about it.</p>
<p>So, is it good? Maybe. I certainly enjoyed myself. But I couldn’t help but feel that Scott Pilgrim succeeded in all of the ways that I expected it to fail, and failed in all of the ways that I expected it to succeed.<br />
<span id="more-289"></span><br />
To start,<em> Scott Pilgrim vs The World</em> is an embarrassingly shallow movie. Every character, save Scott’s gay roommate Wallace Wells (played by <a href="http://www.imdb.com/name/nm0001085/" target="_blank">Kieran Culkin</a>), is almost completely unlikable on their own. On more than one occasion, I asked myself, “Why am I rooting for these characters?” There seemed to be an expectation from the film makers that I should blindly empathize with Scott Pilgrim simply because he was the story’s protagonist. But Scott is often morally reprehensible, and he experiences few moments of personal growth, and none that are anything but self-aggrandizing moments of “learning the power of self-respect.”</p>
<p>So why did I like him anyway? Was it because I’d read the <a href="http://en.wikipedia.org/wiki/Scott_Pilgrim" target="_blank">graphic novels</a>, and knew that there was more to him than that? No, not that. Was it because Scott himself is funny and often confused? No, it’s not that either. The fact is, I was completely drawn in by what the film does well. <em>Scott Pilgrim vs The World</em> is designed as a mechanism to elicit a very specific Pavlovian response in video gamers. When a film opens with a pixel-art Universal logo and an 8-bit rendition of the Universal fanfare, and the first shot of the film is scored with a piece of music from <em><a href="http://en.wikipedia.org/wiki/Legend_of_Zelda" target="_blank">The Legend of Zelda</a></em>, how else can a gamer respond? As characters are introduced, VH1-esque pop-up boxes appear, detailing their “stats”. Game sound effects permeate the soundtrack. Basic character activities like changing clothes are time compressed within scenes, giving the impression that Scott has gone into the menu, equipped some new items, and jumped back in without a pause in the action. Every comically violent death is accompanied by a shower of coins and a reward of points. The story structure itself is a giant homage to fighting games, comprising mainly of boss fights punctuated by cut-scenes that exist only to move things forward to the next battle sequence.</p>
<p><a href="http://www.cwknight.com/wp-content/uploads/2010/07/scott-pilgrim-fight.jpg"><img class="alignleft size-medium wp-image-296" title="scott pilgrim fight" src="http://www.cwknight.com/wp-content/uploads/2010/07/scott-pilgrim-fight-300x168.jpg" alt="" width="300" height="168" /></a>As a gamer, I loved it all. I laughed at every joke, I made little “squee!” noises at every reference, and I relished the fact that someone had finally made a film that spoke to the shared cultural memory of my people. It made us Heroes. But what I hate is that it attempted to honor us with a story and characters that mimic only the most facile and simplistic game experiences. All of the beautiful complexity and unique philosophical depth that I know that games are capable of was left by the wayside. And while I know this was a conscious decision to keep the film accessible (far more people have played the classic, yet simplistic, games referenced in Scott Pilgrim), I can’t help but be disappointed by the fact that gamers will be identified with such a weak film.</p>
<p>Scott Pilgrim vs The World is cute references and funny in-jokes held together with a duct-tape and chewed gum plot. It’s enjoyable fan-service, but this formula does not a compelling movie make. Don’t expect very many positive reviews of outside of gaming culture. Scott Pilgrim won’t win the mainstream over.</p>
<p>A note, as mentioning this did not really fit within my review: I’m curious as to how many other critics notice what I think is one of the most interesting “torch-passing” scenes I’ve ever seen. In a certain scene in the film, game tropes are put on the backburner, and television sitcom references (especially Seinfeld) take the center stage. It seemed so out of place, until I realized that it’s there as a cultural key. “Look at this scene,” the director seems to say, “If you don’t understand what we’re doing here, look at this scene. Now do you understand?” I thought it was interesting.</p>
</div>
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		<title>My New Favorite Books, or, IT&#8217;S REESE&#8217;S PUFFS CEREAL!!!!!</title>
		<link>http://www.cwknight.com/2010/07/15/favoritebooks/</link>
		<comments>http://www.cwknight.com/2010/07/15/favoritebooks/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 03:51:51 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Observation]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=268</guid>
		<description><![CDATA[When a politician changes their mind, they are labeled a “flip-flopper” and are thus incentivized to stick to their ideological guns, evidence and personal growth be damned. I, however, harbor no such limitations, and it is in this spirit of personal fluidity that I change my favorite things quite frequently. I recently discovered and read [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cwknight.com/wp-content/uploads/2010/07/puffs-cereal.jpg"><img class="alignright size-medium wp-image-279" title="Reese's Puffs Cereal" src="http://www.cwknight.com/wp-content/uploads/2010/07/puffs-cereal-209x300.jpg" alt="Reese's Puffs Cereal box" width="209" height="300" /></a>When a politician changes their mind, they are labeled a “flip-flopper” and are thus incentivized to stick to their ideological guns, evidence and personal growth be damned. I, however, harbor no such limitations, and it is in this spirit of personal fluidity that I change my favorite things quite frequently. I recently discovered and read what is my current favorite book, and I have been dying to get the time to share it with you here.</p>
<p>It’s two books, actually. Two books, seemingly unrelated, but like peanut butter and chocolate, they combine two great flavors to create not just <a href="http://www.youtube.com/watch?v=fxXvXKKwLCU" target="_blank">Candy for Breakfast, but Reese’s Puffs Cereal</a>! Except for your brain’s taste buds. Or something.</p>
<p>Anyway. I will extricate myself from this sticky swirl of a digression and deliver to you a literary combination that the painfully hip employees at the <a href="http://www.bookstore.washington.edu" target="_blank">University Bookstore</a> seem to be unaware of, given their generally uninspired shelf of Staff Recommendations.</p>
<p>I can’t be too harsh, though. It’s rare to find a long collection of fictional stories like <em><a href="http://search.barnesandnoble.com/Years-of-Rice-and-Salt/Kim-Stanley-Robinson/e/9780553897609/?itm=1&amp;USRI=the+years+of+rice+and+salt" target="_blank">The Years of Rice and Salt</a></em> that can pair so well with a dense, data-enriched non-fiction book like <em><a href="http://search.barnesandnoble.com/Guns-Germs-and-Steel/Jared-Diamond/e/9780393069228/?itm=1&amp;USRI=guns+germs+and+steel" target="_blank">Guns, Germs, and Steel</a></em>. But here are two book so grounded, yet so grand and ambitious, that they can’t help but enrich each other in fascinating ways.<span id="more-268"></span></p>
<p><em><a href="http://www.cwknight.com/wp-content/uploads/2010/07/yoras-cover.jpg"><img class="alignleft size-medium wp-image-270" title="Years of Rice and Salt Cover" src="http://www.cwknight.com/wp-content/uploads/2010/07/yoras-cover-182x300.jpg" alt="The Years of Rice and Salt Cover" width="182" height="300" /></a>The Years of Rice and Salt</em> by <a href="http://en.wikipedia.org/wiki/Kim_Stanley_Robinson" target="_blank">Kim Stanley Robinson</a> is a book about what the world might have been like had the <a href="http://en.wikipedia.org/wiki/Black_Death" target="_blank">Bubonic Plague</a> killed 95% of Christendom instead of 30%. It’s a collection of stories, arranged chronologically, of this alternate history. Tying them all together is a thread of reincarnation; the same characters are present throughout the book, and though the details of their traits, like gender, class, and even species, change, their spirits do not. One can follow these character threads by noting the first letters of each character’s name, as they remain the same throughout.</p>
<p>This is a brilliant literary device, as it allows Robinson to explore the infinite gradient of human experience while addressing the universality of human nature. This grounds the story, and is indeed its thesis&#8211; people are always the same, when the superficial trappings of culture are removed.</p>
<p>This is what I found so fascinating about <em>The Years of Rice and Salt</em>. By showing me, for example, a story about the Scientific Enlightenment occurring in <a href="http://en.wikipedia.org/wiki/Samarkand" target="_blank">Samarkand</a>, instead of Europe, I was able to see that the way that people think is universal, that the excitement of the development of science requires nothing more than the curiosity inherent in us all.</p>
<p>But the great thing about <em>The Years of Rice and Salt</em> is that it doesn’t limit itself to just showing how science would have developed in this world, but also politics, war, religion, and even feminism. In concert, all of these facets work together to craft a beautiful, moving story that on more than one occasion brought tears to my eyes. Robinson understands, first and foremost, that people are what make the world beautiful, and that the juxtaposition of our cultural differences and our universal humanity is what gives the world texture.</p>
<p>But in reading <em>The Years of Rice and Salt</em>, the active, thoughtful reader will begin to wonder why exactly it took an imagined super-plague to upset the European hegemony that our world so markedly shows. If people are all the same, fundamentally, then why has there been an imbalance of power in the world as we know it? It was in pursuit of the answer to this question that led me to our second, non-fiction book, <em>Guns, Germs, and Steel</em>.</p>
<p><a href="http://www.cwknight.com/wp-content/uploads/2010/07/GGS-cover.jpg"><img class="alignright size-medium wp-image-271" title="GGS cover" src="http://www.cwknight.com/wp-content/uploads/2010/07/GGS-cover-196x300.jpg" alt="Guns Germs and Steel Cover" width="196" height="300" /></a>In this acclaimed book by biologist/anthropologist <a href="http://en.wikipedia.org/wiki/Jared_Diamond" target="_blank">Jared Diamond</a>, a thesis is laid out that attempts to describe why exactly certain civilizations progressed to a modern, first-world state, while others seem stuck in hunter-gatherer or subsistence farming states. This is, of course, a delicate subject, but Diamond handles it with the unbiased grace of a scientist, presenting data and evidence to back up his claim that the only thing differentiating the development of civilization is geographic location. It is a brilliant and enlightening read that taught me about about geography, evolution, meteorology, plant and animal domestication, and even <a href="http://en.wikipedia.org/wiki/Game_theory" target="_blank">Game Theory</a>. <em>The Years of Rice and Salt </em>primed me for Diamond’s lessons, and I found myself drinking in his explanations and theories with a voracious appetite. Like Robinson’s novel, <em>Guns, Germs, and Steel</em>’s underlying pattern of thought is that people everywhere are just as capable and intelligent as everyone else. Indeed, Diamond points out, the fact that we can create massive metropolises and survive in the harshest of climates are both great indicators of our awesome ingenuity.</p>
<p>I honestly can’t recommend this pair of books enough. I’m certain that I will look back on the three week period I spent consuming these two tomes as one of the most intellectually influential times in my life. After reading <em>The Years of Rice and Salt</em> and <em>Guns, Germs, and Steel</em>, it felt like my eyes had been opened to the incredible beauty and wonder of people and our civilizations on our amazing planet, and I feel confident that you can have this awe-inspiring experience, too.</p>
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		<title>Kick-Ass</title>
		<link>http://www.cwknight.com/2010/04/24/kick-ass/</link>
		<comments>http://www.cwknight.com/2010/04/24/kick-ass/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 00:08:11 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Essays]]></category>
		<category><![CDATA[Observation]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=261</guid>
		<description><![CDATA[Sometimes, it&#8217;s the movies that I like best that are the most difficult to write about. It&#8217;s easy to pull apart and examine films that aren&#8217;t great. How to Train Your Dragon, for example, was a decent, though not spectacular, family-oriented animated romp. Its visuals were great, though lacking the polish of a Pixar film, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cwknight.com/wp-content/uploads/2010/04/kick-ass-movie.jpg"><img class="alignright size-medium wp-image-265" title="kick-ass-movie" src="http://www.cwknight.com/wp-content/uploads/2010/04/kick-ass-movie-202x300.jpg" alt="" width="202" height="300" /></a>Sometimes, it&#8217;s the movies that I like best that are the most difficult to write about.</p>
<p>It&#8217;s easy to pull apart and examine films that aren&#8217;t great. <em>How to Train Your Dragon</em>, for example, was a decent, though not spectacular, family-oriented animated romp. Its visuals were great, though lacking the polish of a Pixar film, and its story was cute enough, but it dragged somewhat to start and could&#8217;ve had a stronger script. C+, B- is its final score, in my opinion.</p>
<p>See? Easy.</p>
<p>On the other hand, approaching a film like <em>Kick-Ass</em>, a film so superbly crafted, so incredibly choreographed and so wittily incisive, is a tall order. Where do I start? Do I focus on its excitement, its beautifully bad-ass fight scenes that pit interesting, flawed, yet relatable heroes against shrewd enemies? Should I instead choose to focus on its commentary, the brainy aspects behind its perfected pugilism, and laud the fact that it examines and challenges the idea of vigilante justice in a similar way as <em>Watchmen</em>? Or maybe I should begin by talking about its quasi-realistic, Tarantino-esque style that intermixes images of brutal violence with the fantasy of superheroism?</p>
<p>I suppose that the most succinct way for me to communicate how I felt about <em>Kick-Ass</em> is to say that I&#8217;ve seen it three times, and believe that it was well worth it. It takes what I thought were the most interesting parts of <em>Watchmen</em>, namely the critical examination of normal people acting as a vigilante, costumed superheroes, and throws away all of the &#8220;inside baseball&#8221; type comic industry and culture trappings that make <em>Watchmen</em> somewhat difficult for non-fans to understand and take seriously. If you have any interest in watching an exciting action movie with interesting characters, you should definitely check it out.</p>
<p>In an entirely unrelated observation, <a href="http://rhetoric.byu.edu/figures/A/anthypophora.htm" target="_blank">anthypophora</a> is so useful, rhetorically.</p>
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		<title>Nook 1.3: Now With Web Browser</title>
		<link>http://www.cwknight.com/2010/04/23/nook13/</link>
		<comments>http://www.cwknight.com/2010/04/23/nook13/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 16:24:10 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Observation]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=235</guid>
		<description><![CDATA[The latest update for the Barnes and Noble Nook is out today. This update adds More speed improvements when reading books A more robust Wi-Fi manager Interactive Sudoku and Chess games A beta version of a web browser This is the most encouraging software update to the Nook yet. When I first heard about the [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_240" class="wp-caption alignright" style="width: 235px"><a href="http://www.cwknight.com/wp-content/uploads/2010/04/Nook-Update-004.jpg"><img class="size-medium wp-image-240 " title="Nook Update 004" src="http://www.cwknight.com/wp-content/uploads/2010/04/Nook-Update-004-225x300.jpg" alt="" width="225" height="300" /></a><p class="wp-caption-text">More buttons have been added to the home screen</p></div>
<p>The <a href="http://www.nook.com/update" target="_blank">latest update</a> for the Barnes and Noble <a href="http://www.barnesandnoble.com/nook/index.asp" target="_blank">Nook</a> is out today.</p>
<p>This update adds</p>
<ul>
<li>More speed improvements when reading books</li>
<li>A more robust Wi-Fi manager</li>
<li>Interactive Sudoku and Chess games</li>
<li>A beta version of a web browser</li>
</ul>
<p>This is the most encouraging software update to the Nook yet. When I first heard about the Nook and thought about how a color touch screen interface would be utilized by an e-reader, I imagined that the touch screen would be used like a window into the e-paper screen. It could be used to display small sections of whatever is displayed on the top screen, presenting the user with a scrollable, touchable interface to make selecting words for highlights, notes, and reference simple and easy.</p>
<p>Of course, when the Nook shipped, it didn&#8217;t do this it all. Instead, it had a kludgy interface where a virtual D-Pad appeared on the bottom screen to control a cursor on the top screen that moved about as slow as a molasses.</p>
<div id="attachment_244" class="wp-caption alignleft" style="width: 235px"><a href="http://www.cwknight.com/wp-content/uploads/2010/04/Nook-Update.jpg"><img class="size-medium wp-image-244 " title="Nook Update" src="http://www.cwknight.com/wp-content/uploads/2010/04/Nook-Update-225x300.jpg" alt="" width="225" height="300" /></a><p class="wp-caption-text">The virtual D-Pad.</p></div>
<p>This update doesn&#8217;t fix this.</p>
<div id="attachment_242" class="wp-caption alignright" style="width: 235px"><a href="http://www.cwknight.com/wp-content/uploads/2010/04/Nook-Update-006.jpg"><img class="size-medium wp-image-242 " title="Nook Update 006" src="http://www.cwknight.com/wp-content/uploads/2010/04/Nook-Update-006-225x300.jpg" alt="" width="225" height="300" /></a><p class="wp-caption-text">cwknight.com rendered on the Nook&#39;s new web browser</p></div>
<p>But what this update does do is show that at least one person doing software development for the Nook platform understands this idea. When surfing the web in the Nook&#8217;s new web browser, the bottom screen behaves in exactly the sort of way I described above. The top screen shows a black and white image of the entire page, and features a selection box exactly the size of the bottom screen overlayed on the web page. By scrolling with their fingers, the user can move this viewing box over the web page, and its contents are shown, interactive and in full color, on the Nook&#8217;s touch screen.</p>
<div id="attachment_238" class="wp-caption alignleft" style="width: 235px"><a href="http://www.cwknight.com/wp-content/uploads/2010/04/Nook-Update-002.jpg"><img class="size-medium wp-image-238" title="Nook Update 002" src="http://www.cwknight.com/wp-content/uploads/2010/04/Nook-Update-002-225x300.jpg" alt="" width="225" height="300" /></a><p class="wp-caption-text">Shall we play a nice game of chess?</p></div>
<p>Playing games is done in a similar way. Again, the touch screen shows a sliver of the top screen&#8217;s action, and the user can smoothly scroll the view, allowing full and direct interaction with what is displayed on the top screen.</p>
<p>So while this update doesn&#8217;t add these same sorts of features to reading e-books for interacting with text, it is good to see that the Nook team is working on the problem and that they actually do understand exactly what the touch screen interface can do for them. It&#8217;s clear to me now that, in the long run, the Nook is the better choice for people interested in investing in a dedicated e-reader platform.</p>
<p><em>For those interested, I&#8217;m currently reading </em><em><a href="http://search.barnesandnoble.com/Years-of-Rice-and-Salt/Kim-Stanley-Robinson/e/9780553897609/?itm=2&amp;USRI=years+of+rice+and+salt" target="_blank">The Years of Rice and Salt</a>.</em></p>
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		<title>Artists</title>
		<link>http://www.cwknight.com/2010/04/19/ebert/</link>
		<comments>http://www.cwknight.com/2010/04/19/ebert/#comments</comments>
		<pubDate>Mon, 19 Apr 2010 18:00:32 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Essays]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Observation]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=200</guid>
		<description><![CDATA[I just read Roger Ebert&#8217;s latest. My addition to the cultural dialog: If a bunch of people can get together with a stage, a set, a director, some lights, a script, and some imagination and make art, then why is it&#8217;s art-ness suddenly nullified when the director invites every member of the audience to play [...]]]></description>
			<content:encoded><![CDATA[<p>I just read Roger Ebert&#8217;s <a href="http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html" target="_blank">latest</a>.</p>
<p>My addition to the cultural dialog:</p>
<p>If a bunch of people can get together with a stage, a set, a director, some lights, a script, and some imagination and make art, then why is it&#8217;s art-ness suddenly nullified when the director invites every member of the audience to play the starring role?</p>
<p>Here&#8217;s a photo gallery of the first 10 people that popped into my head when I thought of gaming&#8217;s auteurs.</p>
<p>For each of these men and women, I can say, without a doubt, that I interpret the world differently after having interacted with their work.</p>
<p>And for that, I thank them.</p>

<a href='http://www.cwknight.com/2010/04/19/ebert/ron-gilbert/' title='Ron Gilbert'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/Ron-Gilbert-150x150.jpg" class="attachment-thumbnail" alt="Ron Gilbert, Monkey Island series" title="Ron Gilbert" /></a>
<a href='http://www.cwknight.com/2010/04/19/ebert/roberta-williams/' title='Roberta Williams'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/Roberta-Williams-150x150.jpg" class="attachment-thumbnail" alt="Roberta Williams, Kings Quest Series" title="Roberta Williams" /></a>
<a href='http://www.cwknight.com/2010/04/19/ebert/jonathan-blow-braid/' title='Jonathan Blow'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/Jonathan-Blow-Braid-150x150.jpg" class="attachment-thumbnail" alt="Jonathan Blow, Braid" title="Jonathan Blow" /></a>
<a href='http://www.cwknight.com/2010/04/19/ebert/tim-schafer-grim-fandango/' title='Tim Schafer'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/tim-schafer-Grim-Fandango-150x150.jpg" class="attachment-thumbnail" alt="Tim Schafer, Grim Fandango, Pyschonauts" title="Tim Schafer" /></a>
<a href='http://www.cwknight.com/2010/04/19/ebert/wil-wright/' title='Wil Wright'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/Wil-Wright-150x150.jpg" class="attachment-thumbnail" alt="Wil Wright, Sim City, Spore" title="Wil Wright" /></a>
<a href='http://www.cwknight.com/2010/04/19/ebert/miyamoto/' title='Shigeru Miyamoto'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/Miyamoto-150x150.jpg" class="attachment-thumbnail" alt="Shigeru Miyamoto, Super Mario Brothers" title="Shigeru Miyamoto" /></a>
<a href='http://www.cwknight.com/2010/04/19/ebert/jason-rohrer-passage/' title='Jason Rohrer'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/Jason-Rohrer-Passage-150x150.jpg" class="attachment-thumbnail" alt="Jason Rohrer, Passage" title="Jason Rohrer" /></a>
<a href='http://www.cwknight.com/2010/04/19/ebert/peter-molyneux/' title='Peter Molyneux'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/Peter-Molyneux-150x150.jpg" class="attachment-thumbnail" alt="Peter Molyneux, Fable 1 &amp; 2" title="Peter Molyneux" /></a>
<a href='http://www.cwknight.com/2010/04/19/ebert/auriea-and-michael-tale-of-tales-the-path/' title='Auriea Harvey and Michaël Samyn'><img width="150" height="150" src="http://www.cwknight.com/wp-content/uploads/2010/04/Auriea-and-Michael-Tale-of-Tales-The-Path-150x150.jpg" class="attachment-thumbnail" alt="Auriea Harvey and Michaël Samyn, The Path" title="Auriea Harvey and Michaël Samyn" /></a>

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		<title>Wretched Writing</title>
		<link>http://www.cwknight.com/2010/01/12/wretched-writing/</link>
		<comments>http://www.cwknight.com/2010/01/12/wretched-writing/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 17:32:19 +0000</pubDate>
		<dc:creator>cwknight</dc:creator>
				<category><![CDATA[Observation]]></category>

		<guid isPermaLink="false">http://www.cwknight.com/?p=144</guid>
		<description><![CDATA[How wretched you are, Writing! Page upon page will never endure, But ten lines can last forever. A verse on a scrap can wrench hearts and minds While gold trimmed volumes might warp only shelves. A poor sculptor&#8217;s work is forever a thing An ugly tchotchke on a loved one&#8217;s mantle. But a writer&#8217;s failure [...]]]></description>
			<content:encoded><![CDATA[<p>How wretched you are, Writing!<br />
Page upon page will never endure,<br />
But ten lines can last forever.<br />
A verse on a scrap can wrench hearts and minds<br />
While gold trimmed volumes might warp only shelves.<br />
A poor sculptor&#8217;s work is forever a <em>thing</em><br />
An ugly tchotchke on a loved one&#8217;s mantle.<br />
But a writer&#8217;s failure has no grip on the world.<br />
Where can I find the purity to write for Eternity?<br />
Or must I find the courage to face sure obscurity?</p>
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